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Post by aar on Jun 27, 2015 20:04:39 GMT
1. RFA: Restricted free agency is abolished effective immediately 2. Introduction of Trade Camps: ,A team that makes three blockbuster trades will get a trade camp. A blockbuster will be considered a trade involving a top-10 pick from the past two drafts or a player averaging at least 30 mpg with at least two previous seasons where they averaged 30 mpg. Each player in the league will be allowed only one trade camp in their career. Trade camp will be +5 to any one category or spread out across categories (E.G. +3 drive defense, +2 passing) 3. More Efficient Draft: Two draft mods will be appointed and they will be paid $150 per season. They will be in charge of making sure that the draft runs quickly and will use their discretion as to when a pick is auto'd and in the event of an egregious failure to send a list, they can opt to ban that pick from going to the D-League or Euroleague 4. Quadruple Doubles: A $150 reward will be given for the ever-rare quadruple double 5. 2nd Round Lotto: If you have a 2nd rounder that you picked on your roster after sim 1, you are entered into the 2nd round lottery. Whoever wins the 2nd round lottery, which will be determined by random number generator, gets +5 added to any three categories and +10 potential added to their 2nd round pick. 6. Playoff injuries: We are working on an amendment that will limit the impact of playoff injuries that is TBD at this time
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Post by guins on Jun 27, 2015 20:40:39 GMT
Just my unbiased opinions of these rule changes.
#1 - Good Idea #2 - awful idea...this league allows for enough progression for players.this is definitlely not needed. #3 - major flaw with this league , this will help tremendously #4 - nice idea..very rare..nice reward #5 - again...not needed..league has too much inflation as is. #6 - injuries are what they are...shouldn't be allowed to heal during the playoffs
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Post by ucrenegade on Jun 27, 2015 21:01:04 GMT
1. good didn't like rfa 2. not liking the camps the way you stated.........when i ran my league i gave out lots of camps for different stuff but they were not always stuff that people could pick. So for example I gave camps like +3 for a pg that is over 25 or give +2 handles for a player over 30. If you did not have that player on your roster you could save the camp and use it went you wanted. I had reg camps also that people could buy but I thought those specialty camps made the league fun. I also did things like +3 offense and defensive categories for a second rounder. It helped with the speciality camps because not all were going to the stars, it forced you to develop a whole team and even had second rounders traded not just thrown away. 3. yes effcient drafts are good 4. good idea 5. 2nd round lotto could be intereting i would tweak it a little from what you suggest though. 6. yeah i hate the healing of injuries they are part of life and a real nba team wouldn't have some miracle dr who could turn a 2 week injury into 2 days. This is also why people only want superstars instead of building a whole team.
These are just my opinions not trying to run your league it is a good league but you can never have enough ideas I believe.
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Post by heatflash on Jun 27, 2015 21:02:39 GMT
I don't like all these extra camps
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Post by heatflash on Jun 27, 2015 21:03:26 GMT
And i like injuries the way they are
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Post by aar on Jun 27, 2015 21:18:59 GMT
In real life, players play hurt in the playoffs or fight through injuries.
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Post by ucrenegade on Jun 27, 2015 21:23:25 GMT
In real life, players play hurt in the playoffs or fight through injuries. yeah maybe their is a way you can play them hurt so they are not at their full potential?
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Post by aar on Jun 27, 2015 21:34:09 GMT
That's what I originally proposed.
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Post by springs on Jun 27, 2015 21:59:09 GMT
loled when I read the trade camp thing
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Post by blue on Jun 27, 2015 22:54:51 GMT
I don't mind being a draft mod if they aren't appointed
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Post by BrazilianDude on Jun 28, 2015 0:05:50 GMT
Boo you suck
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Post by blue on Jun 28, 2015 1:02:04 GMT
1. RFA: meh 2. Introduction of Trade Camps: aka for tanking teams, it'll be tough for anyone else to reach 3 of these. i just moved Wimberg and Bailey and that was a challenge in and of itself 3. More Efficient Draft: good, i volunteer if possible 4. Quadruple Doubles: i wonder if timmy duncan can get one, charlie scott and pistol pete almost had a few 5. 2nd Round Lotto: meh this is kinda weird 6. Playoff injuries: i dont think we shuod change injuries, its all part of the demon that is fbb. luck is luck evne tho players play through the pain, thats what health pill is for. if its a bad injury than they shouldnt be able to come back. i can understand shit like severe depression injury going away but nothing more.
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bundybastard
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Post by bundybastard on Jun 28, 2015 1:07:36 GMT
2. New camp was suggested to counter losing RFA, its not 100% if we are using a trade camp like mentioned but perhaps a minor camp might be introduced 3. Still working on draft mods 5. Needs to be discussed with any draft mod, if nothing can be arranged then it might not be able to occur 6. Still be discussed
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bundybastard
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Post by bundybastard on Jun 28, 2015 1:08:45 GMT
guins coming from one the most inflated leagues to ever exist (BOTB)
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Post by blue on Jun 28, 2015 3:10:08 GMT
aar so if i manage to move Strickland will i be the first for one of these block buster camps stuffs
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Post by aar on Jun 28, 2015 3:32:15 GMT
aar so if i manage to move Strickland will i be the first for one of these block buster camps stuffs Potentially!
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bundybastard
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Post by bundybastard on Jun 28, 2015 3:32:39 GMT
Might have to discuss 2 and 6 more with aar, at the moment inputting already takes its toll on itty and myself, adding another camp and the healer process during the playoffs might add too much to an already heavy load. I like the 2nd round idea, majority of GMs offload their 2nd rounder so I don't mind having an incentive for keeping them.
Perhaps instead of having a trade camp I just introduce a cash reward for blockbuster trades, reward to vary depending on the trade and the reward to be given out once the trade is done. Nothing major but it at least encourages movement.
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Post by aar on Jun 28, 2015 3:33:46 GMT
I'd be okay with that.
Also, I think the blockbuster trade definition needs to be clarified as both teams trading the type of player outlined.
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shorty
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Post by shorty on Jun 28, 2015 3:42:54 GMT
Aar is definitely a better GMA president than what I was lol. I've been gone like, 4, 5 seasons now? And already two CBA negotiations
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bundybastard
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Post by bundybastard on Jun 28, 2015 3:55:16 GMT
No, one.
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Post by BrazilianDude on Jun 28, 2015 5:46:55 GMT
Aar is definitely a better GMA president than what I was lol. I've been gone like, 4, 5 seasons now? And already two CBA negotiations No you're better.
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Post by swish on Jun 28, 2015 9:11:39 GMT
like them all except blockbuster trade camp! Think 2nd round lotto should be a tiny bit less in potential boost though
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Post by nyybaseball on Jun 28, 2015 22:17:02 GMT
Playoff injuries shouldn't affect potential but should decrease a players strength, jumping, quickness depending on the injury.
And any player playing with a broken nose should receive a +10 to make it realistic (players play their best with a mask it seems) ... Joking... Kind of. Lol.
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BANNAK
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Post by BANNAK on Jul 9, 2015 3:35:38 GMT
Damn I missed this
1. Not a fan, shoulda tweaked it not removed it entirely 2. No ty 3. Okay don't really have an opinion 4. Cool 5. Nah. I'm against anything that is entirely luck based in sim leagues. 6. Eh
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Post by aar on Jul 20, 2015 17:49:38 GMT
Might have to discuss 2 and 6 more with aar, at the moment inputting already takes its toll on itty and myself, adding another camp and the healer process during the playoffs might add too much to an already heavy load. I like the 2nd round idea, majority of GMs offload their 2nd rounder so I don't mind having an incentive for keeping them. Perhaps instead of having a trade camp I just introduce a cash reward for blockbuster trades, reward to vary depending on the trade and the reward to be given out once the trade is done. Nothing major but it at least encourages movement. Would love to see cash for blockbusters announced... Also, healing stip in the playoffs is not an extra burden. Same as health center basically. Maybe we can just do more cash to take more time off injury
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yep
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Post by yep on Apr 16, 2017 12:58:08 GMT
Andrew Bogut C 7'0'' 245 20 C+ D+ C- B C+ A
Bogut is a solid prospect, defensively he has shown a lot of promise, close to the basket he can go toe to toe with the best of them, not a huge stat defender though, offence is raw but scouts feel he will develop a more sound back to the basket game with experience, crafty passer for a bigman, needs to work on his free throws, rebounding is about par.
Deron Williams PG 6'3'' 210 21 C B- B C+ D+ A
Williams is another big time PG to enter the draft, like Paul, has very solid passing instincts and always seems to find the open teammate, will be a high stat passer, handles are pretty good too. Likes to get most of his scoring done from midrange and has an improving outside shot, but he can also burn you driving to the basket. Can be streaky at times so consistency has been a question mark.
LeBron James SF 6'8'' 240 21 B+ B B B+ B C
The man, the college legend, biggest issue is trying to find a weakness, had some knee issues late last Season at North Carolina, scouts believe he'll own the league in a couple of Seasons though they don't know how long for.
Marvin Williams SF 6'9'' 230 19 B- C+ D+ C+ C C
Marvin comes off a successful run at North Carolina however its difficult to tell how he'll make the transfer to the big league, his currently torn between playing either forward position but his skill set exposes flaws when he plays either position. His range is strong close to the basket and out to the 20 ft range but he lacks a 3 point shot and he can very selfish with the ball, can defend though if he plays big he will be dominated by bigger opponents and he doesn't block many shots, can cause steals though.
Tayshaun Prince SF 6'9'' 215 21 C+ C+ C+ B+ C- A
Prince is a very versatile offensive player due to his height a length for his position, can score from outside and from transition, difficult to defend, versatility continues on the defensive end, can defend any position from the perimeter, length allows him to block shots and intercept passes, decent rebounder as well, not much of an athlete, needs to add some muscle to his frame.
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yep
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Post by yep on Apr 16, 2017 13:01:21 GMT
Nikoloz Tskitishvili PF 7'0'' 225 19 B- C+ C- C C A
Tskitishvili often gets the Dirk tag since his an outside big however that's a tad unfair since Dirk hasn't done much in the league for a #1, theres no reason why Tskitishvili cant be just as good, his scoring is his strength, theres no doubt about that however Tskitishvili has a ton of upside to his game, would benefit from an experienced defender who can take him out back and slap some defence into him, he should be a block a game player, rebounding needs work, good athlete for his size.
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yep
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Post by yep on Apr 16, 2017 13:03:56 GMT
Jason Richardson SG 6'6'' 220 20 B- C+ C C+ C A
Richardson is an explosive high flyer who brings a lot of energy to the court, always looking to attrack the basket but also has the confidence to hit the open shot, solid defender, defends well man on man, can cause steals as well, doesn't pass much and is rather poor on the boards.
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yep
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Post by yep on Jan 27, 2018 7:57:07 GMT
LeBron looks like a lock for the #1 spot, a freak of an athlete who is only 19 years old yet can go against the big boys in the league, wont find many physical specimens like LeBron in the league, is still rather raw but should be a force in the league in the near future
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